Snowdale Design · 2016
Modest campaign focused on component quality stretch goals. No gameplay content locked away from retail. Promo packs available through specialty retailers.
Anthropomorphic woodland animals running market stalls. Light-hearted, almost cartoonish. The theme is present but thin — this is really about the cards.
Deck building — but you're racing to build a perfect 8-card deck faster than opponents. Draw, play, discard. Fast and focused.
Each round you either take a card from the market, play cards for their ability, or add cards to your merchant stall. The twist: cards you stall are removed from your deck permanently. First to build an 8-card stall wins. Every animal deck has a unique power — Ocelots manipulate hands, Macaws steal, Platypuses hoard. You pick which decks to include before each game, so the meta shifts every time.
Moderate — you can directly disrupt opponents' decks or cut off cards they need. Competitive tension is real even if brief.
Very high — multiple animal decks that each play differently. Mix and match creates huge variety. Expansions add more decks.
Small
Minimal footprint. Just a small card area per player. Fits on a coffee table easily. Great for smaller spaces or travel.
Teach in 5 minutes. First game runs smooth.
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